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Marble battle royaleOrb Demolition
Sixteen monster orbs. One arena. The lava closes in, a blade sweeps the floor and every fighter has a move of its own. Last orb standing wins. Every fight is a real physics simulation, so nobody knows how it ends.
Real impacts
Damage comes from how fast and how heavy each orb hits. A giant Ogre slam and a tiny Bat dash do very different things.
The arena fights back
A spinning blade, bumpers, boost pads, health pickups and a shrinking ring of lava push the fight towards a finish.
A move each
Slams, charges, shields, phase shifts, hexes, rage and comebacks. Learn the moves and you can call the winner before the commentators do.
The Orb Demolition Cup
Marble Battle Royale Tournament: 16 Halloween Monsters, 6 Fights, One Champion
Four group battles, a Redemption round for the runners-up and a Grand Final. Every orb has its own move, the lava closes in, one survives each fight.
Battles
Halloween Marble Battle Royale: Who Is The Last Orb Standing?
Winner: Bat. 1 knockout, 50 seconds.
Battle 2Marble Battle Royale: 16 Halloween Monsters, One Survives
Winner: Ghost. 2 knockouts, 50 seconds.
Battle 3 · upcomingBattle 3: airs Tuesday 6 October
Battle 4 · upcomingBattle 4: airs Thursday 8 October
Battle 5 · upcomingBattle 5: airs Friday 9 October
Battle 6 · upcomingBattle 6: airs Saturday 10 October
Battle 7 · upcomingBattle 7: airs Sunday 11 October
Battle 8 · upcomingBattle 8: airs Monday 12 October
Battle 9 · upcomingBattle 9: airs Tuesday 13 October
Battle 10 · upcomingBattle 10: airs Wednesday 14 October
Battle 11 · upcomingBattle 11: airs Thursday 15 October
Battle 12 · upcomingBattle 12: airs Friday 16 October
Battle 13 · upcomingBattle 13: airs Saturday 17 October
Battle 14 · upcomingBattle 14: airs Sunday 18 October
Fighter moves

Witch
Hex: Curses every orb nearby so they hit weaker.

Frankenstein
Ground Slam: A shockwave that launches every orb nearby.

Ghost
Phase Shift: Becomes untouchable for nearly two seconds.

Vampire
Dash: A fast burst straight into a rival. Life Steal: Heals from the damage it deals.

Sorceress
Phase Shift: Becomes untouchable for nearly two seconds.

Werewolf
Blood Moon Rage: Hits harder for six seconds.

Skeleton
Bandage Shield: Absorbs the next big hits.

Bat
Dash: A fast burst straight into a rival.

Black Cat
Dash: A fast burst straight into a rival. Nine Lives: Survives one knockout with a third of its health.

Cyclops
Bull Charge: A long, heavy lunge at the nearest target.

Mummy
Bandage Shield: Absorbs the next big hits.

Pumpkin King
Pumpkin Burst: Explodes when knocked out and blasts everyone close.

Toad
Dash: A fast burst straight into a rival.

Ogre
Ground Slam: A shockwave that launches every orb nearby.

Zombie
Rise Again: Comes back once with half health when knocked out.

Imp
Dash: A fast burst straight into a rival.
Fighter records
| # | Orb | Wins | Knockouts |
|---|---|---|---|
| 1 | 1 | 3 | |
| 2 | 1 | 1 | |
| 3 | 0 | 6 | |
| 4 | 0 | 5 | |
| 5 | 0 | 4 | |
| 6 | 0 | 4 | |
| 7 | 0 | 2 | |
| 8 | 0 | 2 | |
| 9 | 0 | 2 | |
| 10 | 0 | 1 |
